unit U_KeyBoard; interface uses Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics, Vcl.Controls, Vcl.Forms, Vcl.Dialogs, cxGraphics, cxControls, cxLookAndFeels, cxLookAndFeelPainters, dxLayoutContainer, cxClasses, Vcl.Buttons, dxLayoutControl, cxGeometry, dxFramedControl, dxPanel; type TFrameKeyBoard = class(TFrame) dxPanel1: TdxPanel; SpeedButton1: TSpeedButton; SpeedButton4: TSpeedButton; SpeedButton7: TSpeedButton; SpeedButton2: TSpeedButton; SpeedButton5: TSpeedButton; SpeedButton8: TSpeedButton; SpeedButton3: TSpeedButton; SpeedButton6: TSpeedButton; SpeedButton9: TSpeedButton; SpeedButton_back: TSpeedButton; SpeedButton0: TSpeedButton; SpeedButton_dot: TSpeedButton; SpeedButton_yc: TSpeedButton; SpeedButton_zdykey2: TSpeedButton; SpeedButton_zdykey1: TSpeedButton; SpeedButton10: TSpeedButton; private { Private declarations } public { Public declarations } end; implementation {$R *.dfm} end.